Although this obviously indicates that I spend way too much time playing video games, I thought I would list here the ten games in which I earned the most points. I wouldn't exactly call this my top 10 game list, but it certainly indicates which games I've played a lot.
#1: Mass Effect - 1050 points - 46 or 46 achievements:

You will also find an abundance of different weapons, armour and upgrades. The shear volume of these upgrades seems initially overwhelming until you realize that most of it is crap and will never be used - something that is a bit annoying. In fact, once you realize what the good weapons and armour are - allowing you to sell the rest making tons of cash - the game become incredibly easy as you and your squad mow down your less well equipped enemy. Even on the insane setting, the difficulty curve is a bit backwards with the first quarter of the game being the hardest, and the rest being a cake walk.
The story itself is reasonably compelling and well told with solid voice acting and character animation. Though skippable, the dialogue scenes can get a bit long. You do have some ability to steer the story in different directions through your actions, so be careful what you skip. Overall, a solid, fun, game that should get me picking up Mass Effect 2.
#2: Fable 2 - 1020 points - 49 of 66 achievements:

If you're looking for something with balanced, tactical, gameplay, then look elsewhere. The game provides you with so many potions and resurrection phials, and the weapons and abilities are so over the top, that the thing is ridiculously easy. So much so that after three play throughs, I've yet to die once. I recall giving up on the first Fable because the combat mechanics were so cumbersome, but this "fix" really seems to over compensate as there is no challenge to this game at all. I also don't like how you seem to warp from one area to another. For me this removes any feeling of immersion in a world. This left me caring little for the story and even less for the characters (other than my dog, of course).
But perhaps I'm nick-picking. It's hard to dis a game that gives you achievements for getting people drunk and sleeping with multiple partners.
#3: Assassin's Creed - 1000 points - 44 of 44 achievements:

The game itself is gorgeous, with the ancient cities of Jerusalem, Acre, and Damascus being stunningly realized and populated. The character animation and mechanics of moving around is so well done that simply stalking the streets and scaling buildings is a delight. The quests that you are sent on do get a bit repetitive, but I was more than willing to put up with that and will be there to pick up Assassin's Creed 2 when it comes out.
#4: Dead Rising - 980 points - 49 of 50 achievements:

But then there's the bad. The AI of the other survivors is atrocious, often hysterically so, as it's not unusual to find them stuck in a running animation against a wall or each other with the only way of dislodging them is to rough them up a bit. The voice overs during gameplay are equally bad. Only two voice are used for every, non story, character - one male, one female - and they cycle through the same half dozen or so phrases. My kids and I have a running joke of yelling "Fraaank!", or "this can't be happening" because of this game. The unbelievably bad voice-overs are in stark contrast to the largely solid voice work and animations in the cut scenes. It almost seems like the two were made by different companies. The bosses are similarly more annoying than challenging, as are the final legs of the game. The game also has a crazy difficulty curve as you struggle to learn that many of the weapons are largely useless with no logical reason why (hitting someone with a mannequin does more damage then shooting them). Then, once you've found the right weapons (baseball bats and mini-chainsaws) they rest of the game is insanely easy.
Curiously, these deficiencies somehow add up to something fun, like a b-grade horror movie that has no right to be as entertaining as it is. If I believed that this was intentional on the part of Capcom, then I would have high hopes for Dead Rising 2, but I suspect the strange convergence was more a fortunate accident. After all, the best b-movies are the once where the director thought he was making art.
#5: Left 4 Dead - 765 points - 41 of 50 achievements:

More over, the items and enemies spawn differently each time, which is controlled by what Valve calls the "AI Director". The game actually monitors how the players are doing. Is your team really hurting? Well, maybe the director will through a med-pack your way (then again, perhaps not). Are you guys doing really well? An extra horde or two should slow you down. The variability extends right down to AI dialogue and individualized music soundtracks for each player. The amazing thing is that the game still feels polished and scripted each time you play.
If Valve is known for anything, it's for play testing the hell out of their games, and it shows. The weapons are incredible balanced with no weapon outshining the others. This extends to the four playable infected types. Despite their various abilities, forcing you to play them very differently, none is better to play than the others. In fact, their abilities complement each other well and players that play the infected like a team can devastate their opponents.
This game will likely climb this list a bit still, as I have more achievements to get. Fast paced and incredibly fun, Left 4 Dead is easily my favourite game I'm currently playing.
#6: The Orange Box - 760 points - 79 of 99 achievements:

If you are at all a shooter fan, but somehow have not played Half Life game, then the Orange Box is a must. Brilliantly paced, Half Life sets the standard for story telling through this medium. The story is not told through fun stopping cut scenes, but through live interactions with the environment and characters. These characters are wonderfully realized and voice acted. In fact, the character of Alyx, who accompanies you through much of the games, is, in my opinion, the best realized AI character out there. As great as the story telling is, it never gets in the way of the fun. The strider battle at the end of episode 2 is particularly intense and a blast.

Finally there's Team Fortress 2, a co-op, on-line combat game. This game certainly has its fans but I really don't have much to say on it as I've never played it. I didn't think I would like the on-line gaming, but given the fun I've been having with Left 4 Dead, perhaps I should reconsider that.
#7: Crackdown - 730 points - 33 of 50 achievements:

The city you play in is huge with everything open to you right from the beginning. You can literally drive right up to the final boss' digs and take him on at the beginning if you like, though good luck with that! The game has no load screens. All elements are loaded on the fly as you approach an area. It works incredibly well, making the game non-stop action and difficult to put down. The game play is completely over the top but is varied enough for it not to get dull. Great mindless fun!
#8: Gears of War 2 - 690 points - 44 of 66 achievements:

#9: Far Cry 2 - 650 points - 33 of 48 achievements:

That said, the world you are put in is massive and beautifully realized. The environmental effects are the best I've ever scene. I've actually stopped what I've been doing to admire a sun set, or to watch a tree burn (eirily beautiful at night). In fact, the explosions and fire take on a life of their own. Shoot a propane tank and it doesn't just explode, it shoots a jet of fire out of the bullet whole, spinning crazily. The weather effects are also wonderful. The wind will pick up suddenly whipping the trees into a frenzy, cloud cover changes, storms roll in. It really is an accomplishment.
Although the quests can get repetative, and it's annoying that almost everyone shoots at you on sight, it's still a lot of fun. There's a large variety of weapons and you can arm yourself based upon your play style, quiet and stalking, or running in guns blazing. Although the story telling is rather scattered, I like the whole "heart of darkness" mood of the game. The various characters are well animated and the voice work is excellent. There's also multi-player (sadly no co-op which would have been awesome) and an amazingly powerful map editor if you are into that kind of thing (I'm not). Overall, the game is immersive and a lot of fun, though at times glitchy (something I'm not used to from Ubisoft Montreal). A particularly painful bug corrupts saved game files which can be very frustrating. The bug caught me a couple of times before I came up with a saving regime that worked around it. Maybe there's a patch now, but there wasn't one during the time I was playing.
#10 Halo 3 - 540 points - 13 of 79 achievements:

With a Bullet: Bioshock - 330 points - 27 of 51 achievements:

Bioshock plays like a combination of Half Life 2 and Resident Evil 4. The story telling is reminisent of Half Life, not relying on cut scenes but instead allowing the story to evolve as you explore your environment. The gameplay is like Resident Evil minus the annoying quick-time events, ridiculous boss fights, and laughable dialogue. What reminds me most of Resident Evil are the vending machines scattered throughout the game from which you buy ammo, health, upgrades, and the like. They, of course, make no sense, but the game covers that with a quirkly sense of humour that reminds me of the merchants from Resident Evil.
Enough with the game comparisions. Bioshock is set in 1960. Your a sole survivor from a plane crash who finds refuge in the massive, under water, city of Rapture, rendered in moldy, art deco, glory. You soon realize that things ain't quite right in Rapture as the citizens are, for the most part, genetically altered lunatics lead by the cities founder, Andrew Ryan, who wanted to build a capitalist utopia free from the annoyances of government regulation and morality. The game is varied and well paced. The weapons are interesting and fun to use, especially the genetic enhancing "plasmids" that allow you to gain all kinds of nifty powers like telekenicis and the ability to shoot wasps from your hands - what fun! The mood is dark and creepy, but not overpoweringly so. The developers never forget that, above all, video games are supposed to be fun.
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